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PARANOIA: FIVE CLONES FROM ALPHA - The Computer is your friend. You must keep Friend Computer happy. To do otherwise is Treason. Troubleshooters! Welcome to the miniatures version of the iconic, dark-humor Paranoia RPG, adapted by the same team as Five Parsecs from Home and Five Leagues from the Borderlands. Want a game where teammates have each other’s backs and work together to accomplish a noble goal? Well, this ain’t it. Remember, Citizen, all loyal Troubleshooters must follow the three rules: Stay Alert! Trust No One! Keep Your Laser Handy! Join a so-called ‘team’ of Troubleshooters (find the trouble, get shot) and complete missions that keep Alpha Complex the safe, efficient Utopia its citizens trust. None of them are members of secret societies, and absolutely none of them have mutant powers. They’re certainly not going to report each other as Traitors or shoot each other in the back with a laser pistol. Hey, get them before they get you! And if you die, don’t worry, you have five identical clones to take your place and mop up what’s left of you. Procedural solo, co-op, and group play rules, and gamemastered options throughout. Yes indeed, you are incentivized to inform on your own characters in solo play! Fast-moving system, emphasizing fun over complexity. 50 Mutant Powers that you definitely don’t have. 20 pieces of starting equipment like the official looking Clipboard and Guardbot Disguise. Mission Generator, plus 20 Scenarios with 7 Objective types. Secret Society generator and Security Clearance rules. Foes including IntSec Troopers, Vulture Squadron Warriors, Bots, Mutants, Creatures, Monsters, and Aliens, and, of course, your fellow clones. Rules for overcoming random hazards, cameras, vending machines, yes, even doors! Optional rules for Mandatory Bonus Duties, Service Groups, and more. 10 status effects. Embrace the anxiety. Paranoia will keep you safe. Trust No-One and Keep Your Laser Handy!
- PROCEDURAL SOLO, CO-OP & GROUP PLAY RULES, and gamemastered options throughout. Yes indeed, you are incentivized to inform on your own characters in solo play! Fast-moving system, emphasizing fun over complexity.
- 50 MUTANT POWERS that you definitely don’t have. 20 pieces of starting equipment like the official looking Clipboard and Guardbot Disguise. Mission Generator, plus 20 Scenarios with 7 Objective types.
- SECRET SOCIETY GENERATOR and Security Clearance rules. Foes including IntSec Troopers, Vulture Squadron Warriors, Bots, Mutants, Creatures, Monsters, and Aliens, and, of course, your fellow clones.
- RULES, RULES, RULES: Rules for overcoming random hazards, cameras, vending machines, yes, even doors! Optional rules for Mandatory Bonus Duties, Service Groups, and more.
- 10 STATUS EFFECTS you too can be Confused, Stunned, Bleeding, Stressed, Infected, and more. Often at the same time! Trust The Computer. It never makes mjstakes.
- Item #11333046
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